Content coordination and design of the whole exhibition project. Design and development of interactive modules for 19-inches touchscreens, containing 3D characters, complementary to the travelling exhibition.
Content coordination and design of the whole exhibition project. Design and development of interactive modules for 19-inches touchscreens, containing 3D characters, complementary to the travelling exhibition.
Permanent exhibition: We designed and developed ten interactive games for 42-inches touchscreens among them, a clock in Maya numerology with its correspondence in Arabic numbers, an abacus with the vigesimal numeric system and a game for calculating the visitor’s Maya horoscope by introducing his birthdate. We made a Mayan contemporary literature digital book that the…
Design and software development of interactive ludic-informative modules in 42-inches touchscreens, complementary to the temporary exhibition: Keramiká – Divine Matter of Ancient Greece, collection of the Louvre Museum. Sites: National Museum of Anthropology, Mexico City and Museo de las Culturas de Oaxaca.
Design and software development of interactive modules in 42-inches touchscreens, mobile devices and smartphones, complementary to the temporary exhibition. Later on, the exhibition travelled to Brazil, therefore all Apps were adapted and translated to Portuguese.
Design and development of ludic-informative interactive modules for 42-inches multi touchscreens. We designed an App for tablets, where the visitor had the option to choose between four colonial ships (galleons) to later select his traveling route: From America (at the port of Campeche) towards Spain (in the ports of San Lucar de Barrameda or of…
Design and software development of ludic-informative interactive modules for 42-inches multi touchscreens. For mobile devices we designed an App where the visitor is able to know his ecologic footprint by answering a shot survey about his consuming habits. Once the survey is responded, the calculation of the visitor’s footprint Appears on a WALL projection, together…
In this project we had the opportunity to get involved from a very early stage. We were able to influence in the content design, based on the general proposals of thematic nuclei shared by the client. With this, we produced mind-maps for each thematic core; each map with very specific examples of other themes and…
Design and software development of ludic-informative interactive modules for 42-inches multi touchscreens, mobile devices and smartphones, with QR code reader, complementary to the temporary exhibition.
We designed interactive ludic and informative Apps. Clausell, Social Activist: This App shows a series of publications and personal letters. Impressionism: Showing a brief descriptive text about the subject and a gallery of images, in the ludic section the visitor selects between 3 impressionist paintings with the possibility to color them. Art catalogue of Joaquín…
Design and development of interactive modules, with QR code reader for smartphones, and Visitor survey in Spanish and English.
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