Permanent exhibition: We designed and developed ten interactive games for 42-inches touchscreens among them, a clock in Maya numerology with its correspondence in Arabic numbers, an abacus with the vigesimal numeric system and a game for calculating the visitor’s Maya horoscope by introducing his birthdate. We made a Mayan contemporary literature digital book that the user may leaf through; it contains crossed links between the texts and biographies of the authors. In the case of the interactive module Territory, we illustrated both traditionally and digitally every ecosystem where the visitor may touch scenes, animals or plants to obtain further information.
We also designed ten electronic labels for tablets (iPad2) to explain in detail several collections of textiles, attires, embroideries, paintings and graphic artworks about Mayan everyday life, traditions and festivities. Every menu shows a replica of the vitrine indicating the tactile zones or hotspots.
All the Apps are available in three languages (Spanish, Maya and English) and the navigation menus, in the case of the screens installed in vertical format, may switch places from top to bottom or a lower height to be accessible for children or people on wheelchairs.
Temporary exhibition:
Chicxulub: the End of Dinosaurs (National Exhibition Design Award, 2013). We designed the interactive module Macro-Micro for 42-inches multi-touch screen arranged as a table. It’s a high-complexity programming product because the screen is divided into two parts in a mirror-manner, but sharing at the center of the screen for the two simultaneous users, a number of samples of microscopic or macroscopic elements that are difficult to distinguish in the zoom image. The visitor should decide to place the image on the microscope or on the telescope of his navigation tools, giving the precise information of the image.
Estudio Museográfico