WHO ARE WE?
HOW DO WE WORK?
Our Philosophy is to conceive and build each project in a personal manner, working closely with curators, communicators, exhibition designers and production teams, in order to reach high quality product and the complete satisfaction from our clients.
Our Vision is to be a leading company in the realm of innovation, consultancy, design and technology for museums, exhibitions and cultural spaces, both nationally and internationally, creating new ways to approximate content and collections; generating attractive narratives and solutions that may transmit information and feed curiosity for knowledge in novel ways.
Of the space, the type of audience and collection. Let the client know we speak the same language.
Proposals of functionality and interactivity. We take into consideration the type of audience, devices and their context in the space or exhibition.
Close relationship with researchers, curators and content communication specialists. We care of much more than just technology.
We deliver efficient and high quality visual interfaces, with our interdisciplinary team of UX graphic and industrial designers, digital artists and illustrators.
Software coding and information systems. We work closely with the Content team, to assure that our products work perfectly, with the precise software and device.
Testing for best functioning and performance. We pay special attention to accessibility, legibility and content care.
Of the final product in situ, leaving all of our products installed and perfectly working.
We work in interdisciplinary cells, advised transversally by four directions: Cultural management, Art and Design, User experience and Technology.
The cell’s nucleus is formed by a General producer (main link with the client), a Content manager (main link with curators, researchers, and/or exhibition designers), and a Product Owner (main link with the tech team). According to each type of project and scope, those cells are integrated with graphic and UX designers and engineers, but also extended to editors, illustrators, digital artists, photographers, audio and video producers, marketing professionals, anthropologists, art historians and exhibition designers.
Hardware: Augmented reality, Leap motion, Kinect, Radio frequency identification, Estimote indoor location, Indoor positioning system, Beacons, among others.
Supports (devices): iPad & iPhone, e-Readers, Android, large format touchscreens, interactive floors, among others.
WHY EL GABINETE?
Since the very first meeting you will feel the human quality in our team, because we have a personal way of doing things
Our research and development center allows us to be at the technology forefront
We can collaborate in your project as suppliers, allies or partners
We bring an iterative process that optimizes the production time and delivers frequently
Our portfolio includes some of the most recognized projects by the industry, with outstanding creative concepts
We have great experience working remotely in national and international projects